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Sergio Suarez
Sergio Suarez
Senior Biome / Vegetation Artist - Kintsugiyama
Chicago, IL, United States

Summary

Senior Environment Artist

Skills

IllustrationConcept ArtUnreal Engine 43D ModelingDigital SculptingTexturingGame DevelopmentStoryboardingWorld BuildingPhotogrammetryEnvironment

Software proficiency

Photoshop
Photoshop
Blender
Blender
Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
SpeedTree
SpeedTree
Unreal Engine
Unreal Engine
Houdini
Houdini
Metashape
Metashape

Productions

    • Video Game
      The Last of Us, Part I
    • Year
      2022
    • Role
      Environment Texture Artist
    • Company
      NaughtyDog, Inc.
    • Video Game
      Grand Theft Auto VI
    • Year
      2025
    • Role
      Environment Artist
    • Company
      Rockstar Games
    • Video Game
      The Last of Us, Part II
    • Year
      2020
    • Role
      Environment Texture Artist
    • Company
      NaughtyDog, Inc.

Experience

  • Senior Artist I at Kintsugiyama
    US
    April 2023 - Present

  • Environment Texture Artist at Naughty Dog
    Santa Monica, CA
    February 2022 - April 2023

  • Environment Artist at Rockstar Games
    Carlsbad, CA, United States of America
    May 2020 - February 2022

  • Environment Texture Artist at Naughty Dog
    Santa Monica, CA, United States of America
    March 2019 - March 2020

    Worked in collaboration with game designers and other artists to develop shaders, textures, and 3D models including LOD and collision set-up for in-game use. Responsible for bringing designated levels and areas of the game to a polished finish as a joint effort with another artist, and making sure said areas were well optimized.